{
//i want remove it after using
struct pTemporary001 {
string name;
};
pTemporary001 *pTemporary001_var = new pTemporary001;
ConsoleQuestioner<pTemporary001>("TEST TEXT", pTemporary001_var, [](string *name, pTemporary001 *temp) {
temp->name = *name;
});
cout << "test : " << pTemporary001_var->name << endl;
delete pTemporary001_var;
}
I want to remove for declared structure(pTemporary001)
after using.
It'll be automatically collect when current level capsules completed? or is it collected at end of program?