i am trying to create a simple 3d space in unity where a user is able to import a dxf file, the dxf will have a coordinate system so it will also be useful for the camera to go where the dxf is located. for now i only got the script onclick to browse the user's PC but i have no idea how to update the unity 3d space to import external dxf files
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
public class importDtm : MonoBehaviour, IPointerClickHandler
{
public void OnPointerClick(PointerEventData eventData)
{
string path = EditorUtility.OpenFilePanel("insert pit shell", "", "dxf");
}
}