Below is my result when I run that code. My Question is how can I access/get all the data without taking "M4qRmfIqhKdy643Ujye" key (auto-generate)? I just want the {assetname, id, ... etc }. I don't want to take the auto generate id with them.
If using JavaScript, I can use object.values but since I'm using C#, I don't know how to get the data.
{
"-M4qRmfIqhKdy643Ujye": {
"assetName": "avatar",
"id": "-M4qRmfnFya7bC43Ujye",
"imageName": "icon_avatar",
"name": "Bob",
"objName": "Bobby",
"point": "-M4vZRY9vhKs65n5L_Gk",
"versionNumber": "3"
},
"-M4qRmfIjjd5c643Ujye": {
"assetName": "avatar",
"id": "-M4qRmfnFya7bC43Ujye",
"imageName": "icon_avatar",
"name": "Bobfds",
"objName": "Bobbydsf",
"point": "-M4vZRY9vhKs65n5L_Gk",
"versionNumber": "3"
},
"-M4qRmfIqhKdnjdsjye": {
"assetName": "avatar",
"id": "-M4qRmfnFya7bC43Ujye",
"imageName": "icon_avatar",
"name": "Bobfdsa",
"objName": "Bobbyfc",
"point": "-M4vZRY9vhKs65n5L_Gk",
"versionNumber": "3"
}
}
Below is one of function in my Downloader Class
IEnumerator DownloadData(string dataPath, Action<string> callback){
Debug.Log("dataPath=>"+dataPath);
var token = LocalData.getAuth();
Auth data = JsonUtility.FromJson<Auth>(token);
var request = new
UnityWebRequest("https://test123.firebaseio.com/"+dataPath+".json?
auth="+data.idToken, "GET");
request.downloadHandler = (DownloadHandler) new
DownloadHandlerBuffer();
request.SetRequestHeader("Content-Type", "application/json");
yield return request.SendWebRequest();
if (request.isHttpError || request.isNetworkError)
{
Debug.Log(request.error);
NotificationHelper.showOnePopup("Error \n"+request.error);
callback(null);
}
else
{
string json =
FirebaseSetup.RESTToJsonConverter(request.downloadHandler.text);
callback(json);
}
Below is my FirebaseSetup Class
public static string FirebaseToJsonConverter(DataSnapshot snapshot){
string data = "[";
int i = 0;
foreach(DataSnapshot s in snapshot.Children){
data += s.GetRawJsonValue();
i++;
if(i != snapshot.ChildrenCount)
data += ",";
}
data += "]";
string JSONToParse = "{\"values\":" + data + "}";
return JSONToParse;
}
public static string RESTToJsonConverter(string incoming_data)
{
Debug.Log($"incoming_data:/n{incoming_data}");
var startIndex = incoming_data.IndexOf('{', incoming_data.IndexOf('{') + 1);
var endIndex = incoming_data.LastIndexOf('}') - 1;
var json = incoming_data.Substring(startIndex, endIndex - startIndex);
json = json.Trim();
Debug.Log($"json:/n{json}");
var data = JsonUtility.FromJson<string>(json);
return data;
}