I am trying to detect whether user is indoor
or outdoor
using Acceleromter, magnetic field and light sensor. I am using the following method:
Registering the Sensor Manager
@Override
protected void onResume()
{
super.onResume();
sensorManager.registerListener(this,
sensorManager.getDefaultSensor(Sensor.TYPE_LIGHT),
SensorManager.SENSOR_DELAY_FASTEST);
sensorManager.registerListener(this,
sensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD),
SensorManager.SENSOR_DELAY_FASTEST);
sensorManager.registerListener(this,
sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),
SensorManager.SENSOR_DELAY_FASTEST);
}
Sensor Listener and Calcualtions for different sensor types
override fun onSensorChanged(event: SensorEvent) {
val values = event.values
when (event.sensor.type) {
Sensor.TYPE_MAGNETIC_FIELD -> {
mag_val = Math.sqrt(values[0] * values[0] + values[1] * values[1] + (values[2] * values[2]).toDouble())
}
Sensor.TYPE_LIGHT -> {
light_val = values[0].toDouble()
}
Sensor.TYPE_ACCELEROMETER -> {
acc_val = Math.sqrt(values[0] * values[0] + values[1] * values[1] + (values[2] * values[2]).toDouble()) / 10
}
}
}
Which combination of values should I consider to decide that user is Indoor or Outdoor? Currently, searching online I used the following values but it is showing wrong decisions:
fun isOutDoor(): Boolean {
if (light_val > 900) {
return true
} else {
if (mag_val > 80) {
if (acc_val > 1.3) {
// "OUTDOOR_NIGHT"
return true
} else {
// "OUTDOOR_BUS"
return true
}
} else {
// "INDOOR"
return false
}
}
}
Please guide which combination of values should be for Indoor buildings and outside?