In one C++ open source project, I see this.
struct SomeClass {
...
size_t data_length;
char data[1];
...
}
What are the advantages of doing so rather than using a pointer?
struct SomeClass {
...
size_t data_length;
char* data;
...
}
The only thing I can think of is with the size 1 array version, users aren't expected to see NULL. Is there anything else?