The main advantage of POCOs is that those classes can be your DTOs, so if you've already got custom DTOs that you're using, POCO seems a bit redundant. However, there are some other advantages which may or may not have value to you, since you didn't mention unit testing as a requirement. If you plan to write unit tests, then POCO is still the way to go. You probably won't notice much difference between 4.0 POCO and 4.1 since you won't be using the code-first feature (disclaimer: I've only used 4.0 POCO, so I'm not intimately familiar with any minor differences between the two, but they seem to be more or less the same--basically I was already using POCO in 4.0 and haven't seen anything that's made me want to update everything to use 4.1).
Also, depending on whether you plan to unit-test this layer, there's still value in implementing the repository/unit of work patterns when using Entity Framework. It serves to abstract away the data access logic (the context), not the entities themselves, and allows you to do things like mocking your context in unit tests. What I do is copy the T4 template for my context and use it to create the interface, then edit the T4 template for the context and have it implement that interface and use IObjectSet<T>
instead of ObjectSet<T>
. So instead of:
public class MyEntitiesContext
{
public ObjectSet<MyClass> MyEntities
...
}
I end up with:
public interface IMyEntitiesContext
{
public IObjectSet<MyClass> MyEntities;
}
and
public class MyEntitiesContext : IMyEntitiesContext
{
public IObjectSet<MyClass> MyEntities
...
}
So I guess it really comes down to whether or not you plan to write unit tests for this layer. If you won't be doing anything that would require mocking out your context for testing, then the easiest thing to use would probably be 4.0 EntityObjects, since you aren't planning to pass your entities between layers and it would require the least effort to implement. If you plan to use mocking, then you'll probably want to use POCO and implement repository/unit of work.