I am learning C++ at the moment, and I came across a lot of examples where classes are declared differently than I'm used to in for example C# or Java. The following thing isn't clear to me:
When defining a class in C#, you code the methods that you are going to use entirely within the class, like so:
public class example{
public example(){}
public void doSomething(){
Console.WriteLine("This is something");
}
}
The method "doSomething()" can be accessed by instantiating a new object, and calling object.doSomething();. All clear to me.
Why do people do the following in C++?:
class example{
private:
int _thingy;
public:
void doSomething();
}
#include <iostream>
example::doSomething(){
std::cout << _thingy;
}
int main(){
example x;
x.doSomething();
system("pause");
}
Isn't this bad when you are going to reuse the class in other methods?