I saw answers like these, tried to clarify via comments, and was unsatisfied by examples here.
Maybe it's time for this specific question...
Why enum singleton implementation is called lazy?
public enum EnumLazySingleton {
INSTANCE;
EnumLazySingleton() {
System.out.println("constructing: " + this);
}
public static void touchClass() {}
}
How it is different from eager implementation?
public class BasicEagerSingleton {
private static final BasicEagerSingleton instance = new BasicEagerSingleton();
public static BasicEagerSingleton getInstance() {
return instance;
}
private BasicEagerSingleton() {
System.out.println("constructing: " + this);
}
public static void touchClass() {}
}
Both will init instance without accessing INSTANCE/getInstance()
- e.g. call touchClass()
.
public class TestSingleton {
public static void main(String... args) {
System.out.println("sleeping for 5 sec...");
System.out.println("touching " + BasicEagerSingleton.class.getSimpleName());
BasicEagerSingleton.touchClass();
System.out.println("touching " + EnumLazySingleton.class.getSimpleName());
EnumLazySingleton.touchClass();
}
}
Output:
sleeping for 5 sec...
touching BasicEagerSingleton
constructing: BasicEagerSingleton@7bfcd12c
touching EnumLazySingleton
constructing: INSTANCE
Now, we can say both are lazy. What is eager then?
It is clear how (e.g) "double-checked locking" way is actually lazy (and messy, and slow). But if enum is lazy, then any singleton is lazy due to inevitable class loading - in fact, everything is lazy. At which point will this distinction stop making any sense?