A context switch can happen anywhere and anytime, because it is scheduled by the operating system and not by the .NET platform. So yes, it is possible that a division by zero may occur, provided that the class's locking scheme is inadequately implemented, and does not offer full protection for its internal state. For example if the class exposes the x
as an unprotected public field, then nothing can prevent the consumers of the class from corrupting (inadvertently) its internal state, by modifying the x
at an unfortunate moment.
public int x; // This is not thread safe
Here is how you could allow public access to the x
field in a thread-safe manner:
private int x;
public int X
{
get { lock (locker) return x; }
set { lock (locker) x = value; }
}
Locking on the set
ensures that the x
will not be changed while the thread that does the calculation is interrupted due to a context switch. Any other thread willing to modify the x
will have to wait for the first thread to resume and release the lock, before being allowed to proceed with the modification.
Locking on the get
is not strictly required for preventing the division by zero exception, and at first sight it may seem redundant. Nonetheless it is a good practice to follow, because eliminating lock-free access to shared state makes it much easier to prove the correctness of a multithreaded application. It ensures visibility (in that respect it is an alternative to the volatile
keyword), and it may become very important in case later the type of x
is changed (due to business requirements) from int
to Decimal
(or any other struct
larger that IntPtr.Size
). In that case locking will prevent torn reads of the field.