I have researched this a fair bit and cannot establish the correct approach. My problem is as follows: I have a winForms applications and from within it I wish to launch a time intesive .dll. I can do this using System.Reflection no problem like this
// Execute the method from the requested .dll using reflection (System.Reflection).
//[System.Runtime.InteropServices.DllImport(strDllPath)]
DLL = Assembly.LoadFrom(strDllPath);
classType = DLL.GetType(String.Format("{0}.{0}", ListUfCmdParams[1]));
classInst = Activator.CreateInstance(classType);
XmlExpInfo = classType.GetMethod(DllParams[0]);
XmlExpInfo.Invoke(classInst, paramObj);
// Return something.
return String.Format("Method '{0}' from '{1}{2}' successfully executed!",
ListUfCmdParams[2], ListUfCmdParams[1], strDotDll);
this works great but the process being called is so time intensive I want to display to the user what is happening. To do this I have included in the .dll file a WinForm which has a progressBar and some other attributes. When I do this I get an exception. This occurs when "Activator.CreateInstance()" attempts to do its work: MissingMethodException "Cannot create an abstract class". I have come across this error before when I using partial classes and I had to remove the "partial" keyword from my classes to enable the .dll to execute correctly (which I just about got away with!). I cannot remove this "partial" keyword from the above winForms class so, the question is "How do I call a winForm from within my .dll (if indeed it is possible)?" so that the .dll can show its progress as it executes from the calling application?
Thanks for your time,
Nick
Ps. I have read the following threads and they are somewhat ambiguous:
A DLL with WinForms that can be launched from A main app
et al.