The official RFC 4648 states:
An alternative alphabet has been suggested that would use "~" as the 63rd character. Since the "~" character has special meaning in some file system environments, the encoding described in this section is recommended instead. The remaining unreserved URI character is ".", but some file system environments do not permit multiple "." in a filename, thus making the "." character unattractive as well.
I also found on the serverfault stackexchange I found this:
There is no such thing as a "Unix" filesystem. Nor a "Windows" filesystem come to that. Do you mean NTFS, FAT16, FAT32, ext2, ext3, ext4, etc. Each have their own limitations on valid characters in names.
Also, your question title and question refer to two totally different concepts? Do you want to know about the subset of legal characters, or do you want to know what wildcard characters can be used in both systems?
http://en.wikipedia.org/wiki/Ext3 states "all bytes except NULL and '/'" are allowed in filenames.
http://msdn.microsoft.com/en-us/library/aa365247(VS.85).aspx describes the generic case for valid filenames "regardless of the filesystem". In particular, the following characters are reserved < > : " / \ | ? *
Windows also places restrictions on not using device names for files: CON, PRN, AUX, NUL, COM1, COM2, COM3, etc.
Most commands in Windows and Unix based operating systems accept * as a wildcard. Windows accepts % as a single char wildcards, whereas shells for Unix systems use ? as single char wildcard.
And this other one:
Base64 only contains A–Z, a–z, 0–9, +, / and =. So the list of characters not to be used is: all possible characters minus the ones mentioned above.
For special purposes . and _ are possible, too.
Which means that instead of the standard /
base64 character, you should use _
or .
; both on UNIX and Windows.
Many programming languages allow you to replace all /
with _
or .
, as it's only a single character and can be accomplished with a simple loop.