I've got a python script for (Foundry) Nuke that listens to commands and for every command received executes a Write node. I've noticed that if I don't do nuke.scriptOpen(my_renderScript)
before nuke.execute(writeNode,1,1)
and then after do nuke.scriptClose(my_renderScript)
, then the write command seems to execute but nothing is written to file, despite me changing knob values before I call execute again.
The reason I want to not use scriptOpen and scriptClose every time I execute -the same node- is for performance. I'm new to nuke, so correct me if I'm wrong, but it's inefficient to unload and reload a script every time you want to run a node inside it, right?
[EDIT] Here's a simple test script. Waits for command line input and runs the function, then repeats. If I move the script open and script close outside the looping / recursive function, then it will only write to file once, the first time. On subsequent commands it will "run", and nuke will output "Total render time: " in the console (render time will be 10x faster since it's not writing / doing anything) and pretend it succeeded.
# Nuke12.2.exe -nukex -i -t my_nukePython.py render.nk
# Then it asks for user input. The input should be:
# "0,1,0,1", "1024x1024", "C:/0000.exr", "C:/Output/", "myOutput####.png", 1, 1
# then just keep spamming it and see.
import nuke
import os
import sys
import colorsys
renderScript = sys.argv[1]
nuke.scriptOpen(renderScript)
readNode = nuke.toNode("Read1")
gradeNode = nuke.toNode("CustomGroup1")
writeNode = nuke.toNode("Write1")
def runRenderCommand():
cmdArgs = input("enter render command: ")
print cmdArgs
if len(cmdArgs) != 7:
print "Computer says no. Try again."
runRenderCommand()
nuke.scriptOpen(renderScript)
colorArr = cmdArgs[0].split(",")
imageProcessingRGB = [float(colorArr[0]), float(colorArr[1]), float(colorArr[2]), float(colorArr[3])]
previewImageSize = cmdArgs[1]
inputFileLocation = cmdArgs[2]
outputFileLocation = cmdArgs[3]
outputFileName = cmdArgs[4]
startFrameToExecute = cmdArgs[5]
endFrameToExecute = cmdArgs[6]
readNode.knob("file").setValue(inputFileLocation)
writeNode.knob("file").setValue(outputFileLocation+outputFileName)
gradeNode.knob("white").setValue(imageProcessingRGB)
print gradeNode.knob("white").getValue()
nuke.execute(writeNode.name(),20,20,1)
runRenderCommand()
nuke.scriptClose(renderScript)
runRenderCommand()