I hope I can to the right place.
I have produced a pygame app for android, however the p4a recipe does not include certain pygame-sdl methods such as APP_WILLENTERBACKGROUND or APP_DIDENTERFOREGROUND. When the app moves into the background (it continues to run, but the graphics freeze when brought forward). When I want to show ads, the app crashes. I understand how to use on_pause/on_resume methods with kivy, but I am using the pygame recipe. With pygame-sdl, I'd do something like this:
if pygame.APP_WILLENTERBACKGROUND==TRUE:
game_loop=False
elif pygame.APP_DIDENTERFOREGROUND==TRUE:
game_loop=True
However, is there another way I can do this without having to use pyjnius? cheers,
Nick