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If I use Polycam or Canvas app on my iPad/iPhone with LiDAR will I be able to export a mesh into RealityKit?

Andy Jazz
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skynard
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Using free 3D Scanner App you can definitely export a scanned 3D model with textures saved in a number of popular formats including usdz or obj via AirDrop, and then open it on macOS. And, of course, that model can be loaded in RealityKit.

Andy Jazz
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  • Or should I just use code as you have scripted in the thread? – skynard Oct 25 '20 at 15:05
  • If you mean a code written in my post? Yep. https://stackoverflow.com/questions/61063571/arkit-3-5-how-to-export-obj-from-new-ipad-pro-with-lidar/61104855#61104855 But using my code snippet you can save OBJ or USD, not USDZ... – Andy Jazz Oct 25 '20 at 15:08
  • I am assuming usdz to maintain the full scene when using in realitykit or other similiar software? – skynard Oct 25 '20 at 15:39
  • Your answer is: "will I be able to export a mesh into RealityKit?". Yes, with `3D Scanner App` you can export LiDAR reconstructed mesh with corresponding textures. And you can use that model in RealityKit. – Andy Jazz Oct 25 '20 at 15:51
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    I can also use a ply file as it seems to be a bit "cleaner" when looking at the edges of the mesh versus a point cloud.? – skynard Oct 30 '20 at 16:06