I was learning about the structures in C++ and got to know that if a structure in C++ has 3 variables (let each one be of some data type), then all of them are not allocated in a contiguous fashion. Is this correct?
If yes, then how much memory would be allocated to an object to that structure type?
For e.g. Let's say we have a structure like this:
struct a
{
int x;
int y;
char c;
};
Now how intuitively an object of type a, must occupy some space = sizeOf(int) + sizeOf(int) + sizeOf(char). But, if they are not allocated continuously, there could be some memory locations allocated for that object, that are just present for providing some padding - i.e. the memory allocated for that object could look something like this:
xxxx[4-bytes]xxxxx[4-bytes]xxxx[1-byte]xxx
(NOTE: In the above blockquote x corresponds to a memory location of size 1 byte. I also assumed that sizeOf(int) = 4-bytes and sizeOf(char) = 1- byte.)
So in the above one, we can see that the object a occupies more than 9-bytes (because there are some memory locations (x's) used for padding.)
So, does something like this happen?
Thanks for your replies!
P.S. Please let me know if I hadn't written something clearly.