I have a Main.class which runs a timer at 5 seconds (when it resets i want to do a bunch of methods and then repeat the timer). I have a Water.class with a currentReserve-property and a pop.class with a CurrentThirst and MaximumThirst-propertys. In the Pop class i have a method thats get called when the timer reset. Basically i want the popclass to consume the currentReserve-int in the object which i have created in the Mainclass. I provide the essential code and mark with comments where the debugger thinks iam wrong:
public AITest()
{
public Water _water;
public Pop _pop;
Timer dayTimer = new Timer();
int timeLeft = 5;
public AITest()
{
InitializeComponent();
_water = new Water(8000);
lblWater.Text = _water.CurrentReserve.ToString();
_pop = new Pop(100, 100);
dayTimer.Interval = 1000;
dayTimer.Enabled = true;
dayTimer.Tick += dayTimer_Tick;
dayTimer.Start();
lblCountDown.Text = timeLeft.ToString();
}
private void dayTimer_Tick(object sender, EventArgs e)
{
lblCountDown.Text = timeLeft.ToString();
timeLeft -= 1;
if (timeLeft < 0)
{
timeLeft = 5;
_water.CurrentReserve += 100;
_pop.HaveToDrink();
lblWater.Text = _water.CurrentReserve.ToString();
}
}
}
}
public class Pop
{
public int CurrentThirst { get; set; }
public int MaximumThirst { get; set; }
public Water _water;
public Pop(int currentThirst, int maximumThirst)
{
CurrentThirst = currentThirst;
MaximumThirst = maximumThirst;
}
public void HaveToDrink()
{
CurrentThirst -= 30;
_water.CurrentReserve -= 30; //Here i get an error
}
}
public class Water
{
public int CurrentReserve { get; set; }
public Water(int currentReserve)
{
CurrentReserve = currentReserve;
}
}