I am currently trying to unwind a list of objects that I want to merge to the database using the Neo4J Client. What I would like to do is unwind the list and create the nodes with a label generated based on a property from the items themselves instead of hardcoding a label name. From what I can find I have to use the APOC merge method to do so. However, I am unable to translate this to the Neo4J client. In the neo4J explanation they yield a node after the apoc.merge.node call and then return the node. However, I cannot simply return the node nor can I set the node (I got to the point of just messing about, and at one point I got the labels to work but it overwrote all properties with the last item in the list).
I seem to miss something fundamental but i'm not quite sure what. Does anyone here know how to do this with neo4J client (and if possible, give a bit of an explanation what is going on)? I am very new to the development world and I feel I am just missing a crucial piece of understanding when it comes to this..
The code that I tried that turned all properties into the last node's properties but at least created the labels as I expected:
public async void CreateBatchItems(List<TToDataBase> itemList)
{
await Client.Cypher
.Unwind(itemList, "row")
.Merge("(n)")
.With("row, n")
.Call("apoc.merge.node([n.Name], n)").Yield("node")
.Set("n += node")
.ExecuteWithoutResultsAsync();
}
Thank you in advance!
Edit:
Some clarification about the input: The objects are actually very basic, as (at least for now), they merely contain a name and an objectID (and these object ID's are later used to create relations). So its a very basic class with two properties:
public class Neo4JBaseClass
{
public Neo4JBaseClass() { }
public Neo4JBaseClass(string name, string objectId)
{
Name = name;
ObjectId = objectId;
}
[JsonProperty(PropertyName = "ObjectId")]
public string ObjectId { get; set; }
[JsonProperty(PropertyName = "Name")]
public string Name { get; set; }
}
I have also tried a slight variation where this class also has the added property
[JsonProperty(PropertyName = "PropertyMap")]
public IProperty PropertyMap { get; set; }
where PropertyMap is another basic object holding the name and objectId. This seemed like a good idea for future proofing anyway, so the propertylist can be easily expanded without having to change the base object.