I cant blit anything to my pygame screen using studio code on my mac. Is this a known issue or is there a way to fix it I am overlooking? I'm not getting any errors it's just not doing anything. I am kinda new to pygame so anything could work. here's my code:
pygame.display.set_caption('The space Simulator')
red=(255, 0, 0)
white=(255, 255, 255)
black=(0, 0, 0)
green=(0, 255, 0)
blue=(0, 0, 255)
image = pygame.image.load(r'/Users/Mr.Penguin280/Desktop/Photos/Logo.jpg')
screen = pygame.display.set_mode([1000, 1000])
background = pygame.Surface((1000,1000))
text1 = myfont.render('WELCOME TO MY SIMULATOR.', True, red)
textpos = text1.get_rect()
textpos.centerx = background.get_rect().centerx
running=True
while running:
screen.blit(image, (textpos))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False