There are 3 access specifiers
for a class/struct/Union in C++. These access specifiers define how the members of the class can be accessed. Of course, any member of a class is accessible within that class(Inside any member function of that same class). Moving ahead to type of access specifiers, they are:
Public - The members declared as Public are accessible from outside the Class through an object of the class.
Protected - The members declared as Protected are accessible from outside the class BUT only in a class derived from it.
Private - These members are only accessible from within the class. No outside Access is allowed.
An Source Code Example:
class MyClass
{
public:
int a;
protected:
int b;
private:
int c;
};
int main()
{
MyClass obj;
obj.a = 10; //Allowed
obj.b = 20; //Not Allowed, gives compiler error
obj.c = 30; //Not Allowed, gives compiler error
}
What is a protected type?
A Protected type is a type that's defined within the scope of a protected access specifier.