I made vector addition kernel and run it in the single gpu and multiple gpu. However in Multi gpu case is much slower than single gpu in the same length of vector addition.
The structure of my code is one context one kernel and multi queues which has same number of devices.. How can I modify for faster in multi gpu case?
The code is below
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <unistd.h>
#include <CL/cl.h>
#include <math.h>
//#define VECTOR_SIZE 640000
//#define LOCAL_SIZE 64
#define CHECK_ERROR(err) \
if (err != CL_SUCCESS) { \
printf("[%s:%d] OpenCL error %d\n", __FILE__, __LINE__, err); \
exit(EXIT_FAILURE); \
}
double get_time() {
struct timeval tv;
gettimeofday(&tv, NULL);
return (double)tv.tv_sec + (double)1e-6 * tv.tv_usec;
}
char *get_source_code(const char *file_name, size_t *len) {
char *source_code;
size_t length;
FILE *file = fopen(file_name, "r");
if (file == NULL) {
printf("[%s:%d] Failed to open %s\n", __FILE__, __LINE__, file_name);
exit(EXIT_FAILURE);
}
fseek(file, 0, SEEK_END);
length = (size_t)ftell(file);
rewind(file);
source_code = (char *)malloc(length + 1);
fread(source_code, length, 1, file);
source_code[length] = '\0';
fclose(file);
*len = length;
return source_code;
}
int main() {
// OpenCl variables
cl_platform_id platform;
//cl_device_id device;
cl_device_id *devices;
cl_device_id device_temp;
cl_context context;
//cl_command_queue queue;
cl_command_queue *queues;
cl_mem bufferA, bufferB, bufferC;
cl_program program;
char *kernel_source;
size_t kernel_source_size;
cl_kernel kernel;
//cl_kernel *kernels;
cl_int err;
//
size_t VECTOR_SIZE = 64000000 ;
int num_devices = 4;
size_t LOCAL_SIZE = 64;
// Time variables
double start;
double end;
// Get platform
err = clGetPlatformIDs(1, &platform, NULL);
CHECK_ERROR(err);
// Get GPU device
devices = (cl_device_id *) malloc(sizeof(cl_device_id)*num_devices);
err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, num_devices, devices, NULL);
//err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL);
CHECK_ERROR(err);
// Create context
context = clCreateContext(NULL,num_devices, devices , NULL, NULL , &err);
//context = clCreateContext(NULL, 1, &device, NULL, NULL, &err);
CHECK_ERROR(err);
// Get kernel code
kernel_source = get_source_code("kernel.cl", &kernel_source_size);
// Create program
program = clCreateProgramWithSource(context, 1, (const char**)&kernel_source,
&kernel_source_size, &err);
CHECK_ERROR(err);
// Build program
err = clBuildProgram(program, num_devices, devices, "", NULL, NULL);
if(err == CL_BUILD_PROGRAM_FAILURE) {
size_t log_size;
char *log;
// Get program build
//err = clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG,
// 0, NULL, &log_size);
err = clGetProgramBuildInfo(program,devices[0],CL_PROGRAM_BUILD_LOG,0,NULL,&log_size);
CHECK_ERROR(err);
// Get build log
log = (char*)malloc(log_size + 1);
//err = clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG,
// log_size, log, NULL);
err = clGetProgramBuildInfo(program,devices[0],CL_PROGRAM_BUILD_LOG,log_size,log,NULL);
CHECK_ERROR(err);
log[log_size] = '\0';
printf("Compiler error : \n%s\n", log);
free(log);
exit(0);
}
CHECK_ERROR(err);
// Create Vector A, B, C
float *A = (float*)malloc(sizeof(float) * VECTOR_SIZE);
float *B = (float*)malloc(sizeof(float) * VECTOR_SIZE);
float *C = (float*)malloc(sizeof(float) * VECTOR_SIZE);
// Initial Vector A, B
//cl_ushort idx;
/*for(idx = 0; idx < VECTOR_SIZE; idx++) {
A[idx] = rand() % 100;
B[idx] = rand() % 100;
}*/
printf("start\n");
start = get_time();
for(int i = 0; i <VECTOR_SIZE; i++){
A[i] = sinf(i)*sinf(i);
B[i] = cosf(i)*cosf(i);
}
end = get_time();
printf("Initialization time : %f seconds elapsed\n", end-start);
// Create kernel
/*kernels = (cl_kernel *) malloc(sizeof(cl_kernel)*num_devices);
for(int i=0; i<num_devices; i++){
kernels[i] = clCreateKernel(program,"vec_add", &err);
CHECK_ERROR(err);
}*/
kernel = clCreateKernel(program, "vec_add", &err);
CHECK_ERROR(err);
// Create Buffer
bufferA = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * VECTOR_SIZE, NULL, &err);
CHECK_ERROR(err);
bufferB = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * VECTOR_SIZE, NULL, &err);
CHECK_ERROR(err);
bufferC = clCreateBuffer(context, CL_MEM_WRITE_ONLY, sizeof(float) * VECTOR_SIZE, NULL, &err);
CHECK_ERROR(err);
printf("error hi\n");
// Create command-queue
queues = (cl_command_queue *) malloc(sizeof(cl_command_queue)*num_devices);
for(int i=0; i<num_devices; i++){
if (i==0){
queues[i] = clCreateCommandQueue(context,devices[i],CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE,&err);
CHECK_ERROR(err);
}
else{
queues[i] = clCreateCommandQueue(context,devices[i], CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE, &err);
CHECK_ERROR(err);
}
}
printf("error bye\n");
//queue = clCreateCommandQueue(context, device, 0, &err);
//CHECK_ERROR(err);
// Write Buffer
for (int i = 0; i<num_devices; i++){
err = clEnqueueWriteBuffer(queues[i],bufferA,CL_FALSE,0,sizeof(float)*VECTOR_SIZE,A,0,NULL,NULL);
CHECK_ERROR(err);
err = clEnqueueWriteBuffer(queues[i],bufferB,CL_FALSE,0,sizeof(float)*VECTOR_SIZE,B,0,NULL,NULL);
CHECK_ERROR(err);
}
//err = clEnqueueWriteBuffer(queue, bufferA, CL_FALSE, 0, sizeof(float) * VECTOR_SIZE, A, 0, NULL, NULL);
//CHECK_ERROR(err);
//err = clEnqueueWriteBuffer(queue, bufferB, CL_FALSE, 0, sizeof(float) * VECTOR_SIZE, B, 0, NULL, NULL);
//CHECK_ERROR(err);
for(int i=0; i<num_devices; i++){
err=clFinish(queues[i]);
CHECK_ERROR(err);
}
// Set Kernel arguments
start = get_time();
/*for(int i=0; i<num_devices; i++){
err=clSetKernelArg(kernels[i], 0, sizeof(cl_mem), &bufferA);
CHECK_ERROR(err);
err=clSetKernelArg(kernels[i], 1, sizeof(cl_mem), &bufferB);
CHECK_ERROR(err);
err=clSetKernelArg(kernels[i], 2, sizeof(cl_mem), &bufferC);
CHECK_ERROR(err);
err=clSetKernelArg(kernels[i], 3, sizeof(unsigned int), &VECTOR_SIZE);
CHECK_ERROR(err);
}*/
err = clSetKernelArg(kernel, 0, sizeof(cl_mem), &bufferA);
CHECK_ERROR(err);
err = clSetKernelArg(kernel, 1, sizeof(cl_mem), &bufferB);
CHECK_ERROR(err);
err = clSetKernelArg(kernel, 2, sizeof(cl_mem), &bufferC);
CHECK_ERROR(err);
err = clSetKernelArg(kernel, 3, sizeof(unsigned int), &VECTOR_SIZE);
CHECK_ERROR(err);
end = get_time();
printf("Send Vector A, B to GPU : %f seconds elapsed\n", end - start);
for(int i=0; i<num_devices; i++){
err=clFinish(queues[i]);
CHECK_ERROR(err);
}
cl_event ooo_events[num_devices];
start = get_time();
// Execute Kernel
size_t global_size = VECTOR_SIZE;
size_t local_size = LOCAL_SIZE;
for(int i=0; i<num_devices; i++){
//start=get_time();
err= clEnqueueNDRangeKernel(queues[i],kernel,1,NULL,&global_size,&local_size,0,NULL,NULL);
CHECK_ERROR(err);
//err = clEnqueueNDRangeKernel(queues[i],kernels[i],1,NULL,&global_size, &local_size,0,NULL,NULL);
//CHECK_ERROR(err);
//end=get_time();
//printf("Calculate C : %f seconds elapsed\n", end-start);
}
//err = clEnqueueNDRangeKernel(queue, kernel, 1, NULL,&global_size, &local_size, 0, NULL, NULL);
//CHECK_ERROR(err);
for(int i=0; i<num_devices; i++){
err=clFinish(queues[i]);
CHECK_ERROR(err);
}
end = get_time();
printf("Calculate C : %f seconds elapsed\n", end - start);
// Read Buffer
start = get_time();
for(int i=0; i<num_devices; i++){
err = clEnqueueReadBuffer(queues[i],bufferC,CL_TRUE,0,sizeof(float)*VECTOR_SIZE,C,0,NULL,NULL);
CHECK_ERROR(err);
}
//err = clEnqueueReadBuffer(queue, bufferC, CL_TRUE, 0, sizeof(float) * VECTOR_SIZE, C, 0, NULL, NULL);
//CHECK_ERROR(err);
end = get_time();
printf("Receive C from GPU : %f seconds elapsed\n", end - start);
// Evaluate Vector C
start = get_time();
double sum = 0;
for(int i = 0; i < VECTOR_SIZE; i++) {
sum += C[i];
}
end = get_time();
printf("Verification time : %f seconds elapsed\n", end-start);
printf("%lf, %ld \n", sum,VECTOR_SIZE);
if (abs(VECTOR_SIZE - sum) < 1) {
printf("Verification success!\n");
}
printf("Sum : %f\n", sum);
// Release OpenCL object
clReleaseMemObject(bufferA);
clReleaseMemObject(bufferB);
clReleaseMemObject(bufferC);
free(A);
free(B);
free(C);
clReleaseKernel(kernel);
//clReleaseKernel(kernels[0]);
//clReleaseKernel(kernels[1]);
clReleaseProgram(program);
clReleaseCommandQueue(queues[0]);
clReleaseCommandQueue(queues[1]);
//clReleaseCommandQueue(queue);
clReleaseContext(context);
return 0;
}