I use VB.NET. I have coded part of the solution. That is, i set a hook on keyboards and get the characters typed in it. I use the following code:
Imports System.Runtime.InteropServices
Public Class Form1
<DllImport("User32.dll", CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>
Private Overloads Shared Function SetWindowsHookEx(ByVal idHook As Integer, ByVal HookProc As KBDLLHookProc, ByVal hInstance As IntPtr, ByVal wParam As Integer) As Integer
End Function
<DllImport("User32.dll", CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>
Private Overloads Shared Function CallNextHookEx(ByVal idHook As Integer, ByVal nCode As Integer, ByVal wParam As IntPtr, ByVal lParam As IntPtr) As Integer
End Function
<DllImport("User32.dll", CharSet:=CharSet.Auto, CallingConvention:=CallingConvention.StdCall)>
Private Overloads Shared Function UnhookWindowsHookEx(ByVal idHook As Integer) As Boolean
End Function
<StructLayout(LayoutKind.Sequential)>
Private Structure KBDLLHOOKSTRUCT
Public vkCode As UInt32
Public scanCode As UInt32
Public flags As KBDLLHOOKSTRUCTFlags
Public time As UInt32
Public dwExtraInfo As UIntPtr
End Structure
<Flags()>
Private Enum KBDLLHOOKSTRUCTFlags As UInt32
LLKHF_EXTENDED = &H1
LLKHF_INJECTED = &H10
LLKHF_ALTDOWN = &H20
LLKHF_UP = &H80
End Enum
Public Shared Event KeyDown(ByVal Key As Keys)
Public Shared Event KeyUp(ByVal Key As Keys)
Private Const WH_KEYBOARD_LL As Integer = 13
Private Const HC_ACTION As Integer = 0
Private Const WM_KEYDOWN = &H100
Private Const WM_KEYUP = &H101
Private Const WM_SYSKEYDOWN = &H104
Private Const WM_SYSKEYUP = &H105
Private Delegate Function KBDLLHookProc(ByVal nCode As Integer, ByVal wParam As IntPtr, ByVal lParam As IntPtr) As Integer
Private KBDLLHookProcDelegate As KBDLLHookProc = New KBDLLHookProc(AddressOf KeyboardProc)
Private HHookID As IntPtr = IntPtr.Zero
Private Function KeyboardProc(ByVal nCode As Integer, ByVal wParam As IntPtr, ByVal lParam As IntPtr) As Integer
If (nCode = HC_ACTION) Then
Dim struct As KBDLLHOOKSTRUCT
Dim KeyboardSruct As KBDLLHOOKSTRUCT = Marshal.PtrToStructure(lParam, GetType(KBDLLHOOKSTRUCT))
Select Case wParam
Case WM_KEYDOWN, WM_SYSKEYDOWN
If KeyboardSruct.vkCode <> 160 Then
Console.WriteLine(KeyboardSruct.vkCode)
Console.WriteLine(Chr(KeyboardSruct.vkCode))
rt1.AppendText(Chr(KeyboardSruct.vkCode))
End If
End Select
End If
'Return CallNextHookEx(IntPtr.Zero, nCode, wParam, lParam)
End Function
Protected Overrides Sub Finalize()
If Not HHookID = IntPtr.Zero Then
UnhookWindowsHookEx(HHookID)
End If
MyBase.Finalize()
End Sub
Private Sub KeyboardHook_Load(sender As Object, e As EventArgs) Handles MyBase.Load
HHookID = SetWindowsHookEx(WH_KEYBOARD_LL, KBDLLHookProcDelegate, System.Runtime.InteropServices.Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly.GetModules()(0)).ToInt32, 0)
If HHookID = IntPtr.Zero Then
Throw New Exception("Could not set keyboard hook")
End If
End Sub
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
End Sub
End Class
But what im looking for is select only the desired keyboard and once catched the pressed keys, avoid the rest of the windows system receive the pressed keys from this keyboard. That is, i need to have exclusive control on the desired keyboard to my app and on desired control inside the app.
Any help about how to do this? Thanks in advance.