I am now converting a project's render engine from GDI to D2D. The GDI use "CreateFontIndirect" to assign font size "-13", font family "Segeo UI". The D2D use "CreateTextFormat" to assign font size "13", font family "Segeo UI". The effect is shown as follow picture:
In GDI case, the system didn't find chinese character in "Segeo UI", it will find in regedit "SystemLink" to locate the chinese font, on my machine is "YaHei". But In D2D case, the system didn't find "YaHei", Which chinese font it will choose to draw, How does it work?