I want to prevent my scene from scaling when the browser window resizes. Specifically I've noticed horizontal resizing does not affect the scale while vertical resizing does.
I have a fairly "standard" Three scene implemented with the following specifics to handle resize changes; Try to resize the browser window with any https://threejs.org/examples scene horizontally only then vertically only -- notice the scale does not change when resizing horizontally but does when resizing vertically.
on resize:
renderer.setSize(width, height, true);
camera.aspect = width / height;
camera.updateProjectionMatrix();