I am interested in creating a 3D visualization of network packets. A few years ago these things sold for tens of thousands of dollars, but now I think that I can hack one together in a few hours using an open source 3D kit.
I've looked around and have found two kids that look good --- one is Panda3D and the other is CrystalSpace.
My requirements are:
- Fast to learn
- Able to run from python or C++
- Able to work with 50,000 polygons. (I want to represent each packet as a little brick in 3D space.)
This visualization doesn't need to run in a browser.
So I'm looking for advice. My questions:
- Which is better for my application, Panda3D or CrystalSpace 3D?
- Is there another engine that I should be looking at instead?
Thanks.