I'm trying to blit some fog into a game, but I've run into a problem where I've realized that the fog is too thick/opacity to high. I want to blit it with an even lower opacity, but I'm not too sure how and the tutorials I've found online don't work/already expect you to know how to.
Just in case you're wondering how the code is written:
screen.blit(fog, (0, 0))
EDIT: I'm using Python 3.8, just in case that matters
EDIT EDIT: I'm using Pygame 2.0.0, just in case that also matters