SwrContext *swr_ctx = swr_alloc_set_opts(NULL,
AV_CH_LAYOUT_STEREO,
AV_SAMPLE_FMT_FLT,
sample_rate,
pCodecParameters->channel_layout,
pCodecParameters->format,
pCodecParameters->sample_rate,
0,
NULL);
what exactly AV_SAMPLE_FMT_FLT is ? i already read docs but i want to know that what is float layout means in the context of Audio. How actually binary data of audio will look in that format.