In C++ we send data using socket on the network. I am aware that we need to use htons() , ntohs() function to maintain byte order big endian and little endian.
support we have following data to be sent
int roll;
int id;
char name[100];
This can also be wrapped into struct.
My confusion here is, for roll and id, we can use htons() function. But for the string name, what should and how should we do it? Do we need to use any such function? will it work on every machine like mac, intel and other network?
I want to send all three fields in one packet.