I have a huge problem. Trying to create an app that has to have two parts: server and client side. Those two parts have to communicate somehow and exchange objects. I have decides to use Sockets because i'm not familiar with WCF, and i can test both parts on same computer (just put them to listen at 127.0.0.1 address).
Now, when i try to send some "custom" serializable object from client i got "OutOfMemory" exception at server side! I read about Sockets, ways to send/receive objects, i have tried some code i found on net but no luck! I have no idea what's wrong with my code. Here's my code:
This is test class defined in code of both sides:
[Serializable]
class MyClass
{
public string msg="default";
}
Client-side sending code (works fine):
private void cmdSendData_Click(object sender, System.EventArgs e)
{
try
{
MyClass test = new MyClass();
NetworkStream ns = new NetworkStream(m_socWorker); //m_socWorker is socket
BinaryWriter bw = new BinaryWriter(ns);
MemoryStream ms = new MemoryStream();
BinaryFormatter bf = new BinaryFormatter();
bf.Serialize(ms, test);
bw.Write(ms.ToArray());
MessageBox.Show("Length is: " + ms.ToArray().Length); //length is 152!
ns.Close();
}
catch(System.Net.Sockets.SocketException se)
{
MessageBox.Show (se.Message );
}
}
Server-side code (the one that cause problems):
public void OnDataReceived(IAsyncResult asyn)
{
try
{
CSocketPacket theSockId = (CSocketPacket)asyn.AsyncState ;
NetworkStream ns = new NetworkStream(m_socWorker);
byte[] buffer = new byte[1024];
ns.Read(buffer, 0, buffer.Length);
BinaryFormatter bin = new BinaryFormatter();
MemoryStream mem = new MemoryStream(buffer.Length);
mem.Write(buffer, 0, buffer.Length);
mem.Seek(0, SeekOrigin.Begin);
MyClass tst = (MyClass)bin.Deserialize(mem); //ERROR IS THROWN HERE!
MessageBox.Show(tst.msg);
theSockId.thisSocket.EndReceive(asyn);
WaitForData(m_socWorker);
}
catch (ObjectDisposedException )
{
System.Diagnostics.Debugger.Log(0,"1","\nOnDataReceived: Socket has been closed\n");
}
catch(SocketException se)
{
MessageBox.Show (se.Message );
}
}
So, i got exception when i try to deserialize. Have no idea what's wrong.
I have threatened my code "if you continue causing problems i'll report you to StackOverflow guys" so here i'm :)