I am starting with pygame and can't seem to figure out how to implement continuous movement. This is my current code:
import pygame
pygame.init()
window = pygame.display.set_mode(((500, 500)))
pygame.display.set_caption(("First Game"))
x = 50
y = 50
width = 40
height = 60
vel = 10
run = True
while run:
pygame.time.delay(100)
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
x -= vel
if keys[pygame.K_RIGHT]:
x += vel
if keys[pygame.K_UP]:
y -= vel
if keys[pygame.K_DOWN]:
y += vel
window.fill((0, 0, 0))
pygame.draw.rect(window, (200, 23, 255), (350, 350, width, height))
pygame.display.update()
pygame.quit()
As I have just started, I can't think of any possible solutions. Would be really nice of you if you can resolve this issue of mine. I know there is going to be some really stupid bug.