My aim is to have a class that inherits from another class in C++ and overloads all of the parents class methods in an identical fashion.
So when a method is called some code is run, the original method is called and a bit more code is run all in the derived class overload method.
class Base
{
Base() {}
~Base() {}
void base_method()
{
// Does something.
}
}
template<class T>
class ClassWrapper : public T
{
public:
ClassWrapper(T base) : T( base ) {}
~ClassWrapper() {}
void wrap_function()
{
// multithread block {
// call base method within multithread block.
this->base_method();
// }
}
}
int main()
{
Base B;
ClassWrapper<Base> C( B );
C.base_method();
return 0;
}
Ideally nothing would be known about the base class but all of its methods could be overridden.
I'm not sure if this is even possible but if it is any suggestions would be great!