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I am unable to install my app on a real device while DEBUG running or in ad-hoc builds. However, I am able to run on a simulator. I did refer to many similar issues but couldn't find a solution. I assume it has something to do with the code signing of embedded frameworks, but as I said no proper guide could be found.enter image description here .
These are my frameworks added to my project

enter image description here

This is my install error. If distributed via ad-hoc it says "this app could not be installed because of the integrity".

Jeesson_7
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  • are you sure your developer account is set up properly? "no code signature found" looks like your developer certificates are not up to date – Hardy_Germany Feb 14 '21 at 21:48
  • yes. They are up to date. I double-checked it – Jeesson_7 Feb 15 '21 at 09:36
  • did you see this question / answer? https://stackoverflow.com/questions/38371044/ios-app-testing-app-installation-failed-no-code-signature-found And did you try to "Embed&Sign" all of them? – Hardy_Germany Feb 15 '21 at 19:37
  • Yes .I did. but I it didn't help me either. However I fixed it later . I will update the answer – Jeesson_7 Feb 18 '21 at 06:18

1 Answers1

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The issue arised for me when

  • I removed an existing embedded library in my app .

How I solved it

  • When I double checked the project , There was 2 more libraries which was dependent on the removed library for code signing(I assume it was this. Please correct me if I am wrong). So I removed these libraries too. The reason why I didn't removed it earlier was because I was not aware of it, as the project was passed to me only a few days ago.

  • After that I ran the project and it worked fine

  • The confusion arised because the app ran perfectly in simulator .But when try to run on a real device or distribute through an ad-hoc build, the error occurred (Refer my question screenshots)

Note - Please feel free to post a better explanation

Jeesson_7
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