I want to start developing a new Android Augmented Reality app and I am not sure which render engine to use. I heard that sceneform is deprecated (Google Sceneform – Is it deprecated? Any replacement?).
Are there any recommondations recommendations which render engine to use, if one does not want to use unreal or unity?
I know that there is the possibility to use e.g. sceneform 1.16 (gltf/glb support is necessary), but the functionality is not very reliable (e.g. material texture change does not work).
If I am dependent on future support and development, which render engine would be the best option?