I'm trying to run this code on Xcode but I get build failed although I'm sure that my code is right
#include <GLUT/glut.h>
#include "labThree.hpp"
void myInit(void){
glClearColor(1.0,1.0,1.0,0.0);
glMatrixMode(GL_PROJECTION);
gluOrtho2D(0.0,1000.0,0.0,600.0);
}
void myDisplay(void){
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glColor3f(0.0f,0.0f,0.0f);
glVertex2i(50,500);
glVertex2i(100,550);
glVertex2i(50,600);
glEnd();
glBegin(GL_TRIANGLES);
glColor3f(0.0f,0.0f,1.0f);
glVertex2i(200,500);
glVertex2i(200,600);
glVertex2i(150,550);
glEnd();
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glLineWidth(5.0);
glBegin(GL_TRIANGLE_FAN);
glColor3f(1.0f,0.0f,0.0);
glVertex2i(100,200);
glVertex2i(50,50);
glVertex2i(100,100);
glColor3f(0.0f,1.0f,0.0f);
glVertex2i(150,150);
glColor3f(0.0f,0.0f,1.0f);
glVertex2i(200,200);
glEnd();
glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
glBegin(GL_QUADS);
glColor3f(1.0f,0.0f,1.0f);
glVertex2i(250,200);
glVertex2i(350,200);
glVertex2i(400,325);
glVertex2i(300,325);
glEnd();
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glBegin(GL_TRIANGLE_STRIP);
glColor3f(1.0f,1.0f,0.0f);
glVertex2i(775,425);
glVertex2i(825,475);
glVertex2i(775,475);
glVertex2i(825,500);
glVertex2i(750,500);
glEnd();
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glBegin(GL_QUAD_STRIP);
glColor3f(0.0f,0.0f,1.0f);
glVertex2i(500,600);
glVertex2i(500,400);
glVertex2i(600,550);
glVertex2i(600,350);
glVertex2i(700,500);
glVertex2i(700,300);
glEnd();
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glBegin(GL_POLYGON);
glColor3f(0.0f,0.0f,1.0f);
glVertex2i(500,200);
glVertex2i(500,150);
glVertex2i(550,100);
glVertex2i(600,150);
glVertex2i(600,200);
glEnd();
glFlush();
}
int main(int argc ,char** argv){
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE||GLUT_RGB);
glutInitWindowSize(1000,600);
glutInitWindowPosition(0, 0);
glutCreateWindow("Display Graphic Primitives");
glutDisplayFunc(myDisplay);
myInit();
glutMainLoop();
return 0;
}
please help i have an assignment due tomorrow and this is not working I did the Glew setup for Mac and I did a simple window app and it was working fine but this one is not working is there any specific thing that I have to do because I'm using Mac?