i am using pygame.mixer to play and pause an audio. I am playing the audio for first 10secs, pausing and unpausing to play the next 10secs and it goes on.
I have also tried the play pause feature using soundcard module.
When the audio is played thru both the modules, the pygame.mixer plays the audio at a higher pitch than the original audio whereas the soundcard module plays it as the same pitch as in like the original audio.
I could not understand the reason. Can anyone help me out here?
In the image below, the yellow highlighted is the samplerate of the audio