I'm learning about the "coding to an interface to hide implementation details" design principle, and I'm confused over this idea. In my example, I have a WorkoutRoutine class that has a List of RoutineStep. By following the coding to an interface principle, my getWorkoutRoutine() method will return the List interface so that the implementation details of which list is used is hidden from the client.
What if I decide to change the implementation from a List of RoutineStep to an array of RoutineStep, won't disclosing the return type as List reveal to the client that a list was implemented and not an array, tree, graph, or any other data structure? How can I best encapsulate my data structure for holding a collection of RoutineStep, such that I can change the implementation of the data structure without the client code breaking if the List was changed to an array, tree, graph, etc?
public class WorkoutRoutine {
private List<RoutineStep> workoutRoutine;
public List<RoutineStep> getWorkoutRoutine() {
//What if I later decide to change the data structure from a List to an array, tree,
//graph, set, map. What approach should I take so that the client code doesn't break
//as they would have already coded to receive a List but after changing the
//implementation from a list to an array or any other data structure, their code would
//break.
}
}