I need to be able to access the size of the view's canvas to perform some calculations. For some reason, the size of the view passed to onSizeChanged
is different than the size of the canvas passed to onDraw
. My current workaround uses a boolean flag to determine when I need to do the calculations.
The ideal solution would allow me to do these calculations in the onSizeChanged
method, so I'm wondering... is there any way I can get ahold of the Canvas
object (or at least it's dimensions) outside of the onDraw
method?
My code is below. It is draws the radius of a circle at a given angle. When I use canvas.centerX()
to determine the start points and end points for the radius, everything works perfectly. If I use the parameters passed into onSizeChanged
, it isn't even remotely close to correct.
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mSizeChanged = true;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (mSizeChanged) {
RectF bounds = new RectF(canvas.getClipBounds());
float centerX = bounds.centerX();
float centerY = bounds.centerY();
float radianAngle = (float) Math.toRadians(mStartAngle);
mRadius[0] = center;
mRadius[1] = center;
mRadius[2] = center + center * FloatMath.cos(radianAngle);
mRadius[3] = center + center * FloatMath.sin(radianAngle);
mSizeChanged = false;
}
mPaint.setColor(0xFF330000);
mPaint.setStrokeWidth(1);
canvas.drawLines(mRadius, mPaint);
}