I need to run an async function in actix::prelude::AsyncContext::run_interval
, but I need to also pass in a struct member and return the result (not the future). This is a somewhat more complex version of this question here. As can be seen in the commented section below, I have tried a few approaches but all of them fail for one reason or another.
I have looked at a few related resources, including the AsyncContext trait and these StackOverflow questions: 3, 4.
Here is my example code (actix
crate is required in Cargo.toml
):
use std::time::Duration;
use actix::{Actor, Arbiter, AsyncContext, Context, System};
struct MyActor {
id: i32
}
impl MyActor {
fn new(id: i32) -> Self {
Self {
id: id,
}
}
fn heartbeat(&self, ctx: &mut <Self as Actor>::Context) {
ctx.run_interval(Duration::from_secs(1), |act, ctx| {
//lifetime issue
//let res = 0;
//Arbiter::spawn(async {
// res = two(act.id).await;
//});
//future must return `()`
//let res = Arbiter::spawn(two(act.id));
//async closures unstable
//let res = Arbiter::current().exec(async || {
// two(act.id).await
//});
});
}
}
impl Actor for MyActor {
type Context = Context<Self>;
fn started(&mut self, ctx: &mut Self::Context) {
self.heartbeat(ctx);
}
}
// assume functions `one` and `two` live in another module
async fn one(id: i32) -> i32 {
// assume something is done with id here
let x = id;
1
}
async fn two(id: i32) -> i32 {
let x = id;
// assume this may call other async functions
one(x).await;
2
}
fn main() {
let mut system = System::new("test");
system.block_on(async { MyActor::new(10).start() });
system.run();
}
Rust version:
$ rustc --version
rustc 1.50.0 (cb75ad5db 2021-02-10)