Sometimes a #define
can do what you want.
But it is hard and complicated to use. Take the max macro in linux for example:
From linux 5.12-rc2:/include/linux/minmax.h
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_MINMAX_H
#define _LINUX_MINMAX_H
/*
* min()/max()/clamp() macros must accomplish three things:
*
* - avoid multiple evaluations of the arguments (so side-effects like
* "x++" happen only once) when non-constant.
* - perform strict type-checking (to generate warnings instead of
* nasty runtime surprises). See the "unnecessary" pointer comparison
* in __typecheck().
* - retain result as a constant expressions when called with only
* constant expressions (to avoid tripping VLA warnings in stack
* allocation usage).
*/
#define __typecheck(x, y) \
(!!(sizeof((typeof(x) *)1 == (typeof(y) *)1)))
/*
* This returns a constant expression while determining if an argument is
* a constant expression, most importantly without evaluating the argument.
* Glory to Martin Uecker <Martin.Uecker@med.uni-goettingen.de>
*/
#define __is_constexpr(x) \
(sizeof(int) == sizeof(*(8 ? ((void *)((long)(x) * 0l)) : (int *)8)))
#define __no_side_effects(x, y) \
(__is_constexpr(x) && __is_constexpr(y))
#define __safe_cmp(x, y) \
(__typecheck(x, y) && __no_side_effects(x, y))
#define __cmp(x, y, op) ((x) op (y) ? (x) : (y))
#define __cmp_once(x, y, unique_x, unique_y, op) ({ \
typeof(x) unique_x = (x); \
typeof(y) unique_y = (y); \
__cmp(unique_x, unique_y, op); })
#define __careful_cmp(x, y, op) \
__builtin_choose_expr(__safe_cmp(x, y), \
__cmp(x, y, op), \
__cmp_once(x, y, __UNIQUE_ID(__x), __UNIQUE_ID(__y), op))
/**
* min - return minimum of two values of the same or compatible types
* @x: first value
* @y: second value
*/
#define min(x, y) __careful_cmp(x, y, <)
/**
* max - return maximum of two values of the same or compatible types
* @x: first value
* @y: second value
*/
#define max(x, y) __careful_cmp(x, y, >)
/**
* min3 - return minimum of three values
* @x: first value
* @y: second value
* @z: third value
*/
#define min3(x, y, z) min((typeof(x))min(x, y), z)
/**
* max3 - return maximum of three values
* @x: first value
* @y: second value
* @z: third value
*/
#define max3(x, y, z) max((typeof(x))max(x, y), z)
The C language itself has no appropriate way to handle this.
For lightweight projects, you can simply implement such a function for every type:
int min(int a, int b) {...}
short min(short a, short b) {...}
float min(float a, float b) {...}
...