I am self-learning C++. Following the example of operator +
at this link. Suppose I want to modify the operator +
a little: instead of adding box1
and box2
, I want to input a scaling factor z
to the overloaded operator +
, so that the intended operator is box1 + z*box2
, where z
is multiplied by box2.length
, box2.height
and box2.breadth
. How should I modify the code to achieve that? And how would this line change Box3 = Box1 + Box2
? Thanks. If this question is related to somewhere else or has been answered, I would appreciate a link.
Below is the original code in that link.
#include <iostream>
using namespace std;
class Box {
public:
double getVolume(void) {
return length * breadth * height;
}
void setLength( double len ) {
length = len;
}
void setBreadth( double bre ) {
breadth = bre;
}
void setHeight( double hei ) {
height = hei;
}
// Overload + operator to add two Box objects.
Box operator+(const Box& b) {
Box box;
box.length = this->length + b.length;
box.breadth = this->breadth + b.breadth;
box.height = this->height + b.height;
return box;
}
private:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
};
// Main function for the program
int main() {
Box Box1; // Declare Box1 of type Box
Box Box2; // Declare Box2 of type Box
Box Box3; // Declare Box3 of type Box
double volume = 0.0; // Store the volume of a box here
// box 1 specification
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// box 2 specification
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
// volume of box 1
volume = Box1.getVolume();
cout << "Volume of Box1 : " << volume <<endl;
// volume of box 2
volume = Box2.getVolume();
cout << "Volume of Box2 : " << volume <<endl;
// Add two object as follows:
Box3 = Box1 + Box2;
// volume of box 3
volume = Box3.getVolume();
cout << "Volume of Box3 : " << volume <<endl;
return 0;
}
Edit: if I change the function declaration to as following to accept two parameters:
Box operator+(const Box& b, int z) {
Box box;
box.length = this->length + z*b.length;
box.breadth = this->breadth + z*b.breadth;
box.height = this->height + z*b.height;
return box;
}
Can I then do this?
Box3 = Box1 + (Box2, 5)
. This does not work apparently.