You can listen for AVPlayerItemNewAccessLogEntry
notification to get current bitrates for your stream such as:
observedBitrate
- aka your current download speed
indicatedBitrate
- comes from m3u8 (BANDWIDTH) and means a min bitrate value to play your current stream
Adaptive video playback with AVPlayer
can change a current stream to a stream with high or low bandwidth back and forth by network conditions but these changes do not appears on every stalls, network issues etc. because your steam can be buffered, m3u8 doesn't have stream with lower bandwidth to play etc. So if you need to detect a current realtime playback state look to stalls, FPS.
There is sample code in swift but it's easy convertible to objc if you need:
let url = URL(string: "https://bitdash-a.akamaihd.net/content/MI201109210084_1/m3u8s/f08e80da-bf1d-4e3d-8899-f0f6155f6efa.m3u8")!
let playerItem = AVPlayerItem(url: url)
self.player = AVPlayer(playerItem: playerItem)
NotificationCenter.default.addObserver(forName: .AVPlayerItemNewAccessLogEntry, object: playerItem, queue: nil) { notification in
if let event = playerItem.accessLog()?.events.last {
let bitrates = [event.observedBitrate,
event.indicatedBitrate,
event.averageVideoBitrate,
]
print(">", bitrates)
}
}
player?.play()
let playerLayer = AVPlayerLayer(player: player)
playerLayer.frame = view.bounds
view.layer.addSublayer(playerLayer)
Outputs:
> [16375938.865617642, 628000.0, 307568.0]
> [nan, 1728000.0, 0.0]
> [9830221.39078689, 2528000.0, 1422032.0]