I am making a game in python for a school project, and I'm trying to make a simple shooter when you just go up and down shooting enemies. However I am having trouble bringing the player above the background.
Code
import pygame, sys
class Player(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = pygame.Surface((100,100))
self.image.fill((255,255,255))
self.rect = self.image.get_rect(center = (screen_width/2,screen_height/2))
def update(self):
self.rect.center = pygame.mouse.get_pos()
# general setup
pygame.init()
clock = pygame.time.Clock()
# game screen
screen_width = 1920
screen_height = 1080
screen = pygame .display.set_mode((screen_width, screen_height))
background = pygame.image.load("BackGround.png")
# player
player = Player()
player_group = pygame.sprite.Group()
player_group.add(player)
player = pygame.image.load("spriteshd00.png")
# caption
pygame.display.set_caption("Wild-West Shooter")
# makes game quit
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
#drawing
pygame.display.flip()
player_group.draw(screen)
player_group.update()
screen.blit(background, (0, 0))
clock.tick(60)
if __name__ == "__main__" :
theApp = App()
theApp.on_execute()