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I have this shader:

PBR Shader Graph

And this is the result:

Result

How can I make the grass less transparent, I swaped over from HDRP to URP and there is only PBR shader i know how to use.

emackey
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1 Answers1

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try checking the alpha(transparency) values of the image and if it's too low then increase it, opening the image

  • Hi, thanks for a reply, i'm not sure how to check for that or change it. could you maby point me in the right direction. – Jakovich132 Mar 20 '21 at 22:55
  • try opening the image in visual studio(some other programs work too) then from the toolbar( [check image](https://imgur.com/a/1WbGxWj) ) unselect the buttons labelled R, G and B, leaving the button labelled A then u will find the image turned black and white, any white part is opaque, any back part is transparent and any grey part is translucent – Mohamad the master Mar 20 '21 at 23:38
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    I fixed it by linking the A channel of the Sample Texture to the Alpha instead of the RGBA, that solved it for me. – Jakovich132 Mar 21 '21 at 00:22