Swift 5/Xcode 12.4
I created an xib file for my custom MarkerView
- the layout's pretty simple:
- View
-- StackView
--- DotLabel
--- NameLabel
View
and StackView
are both set to "User Interaction Enabled" in the inspector by default. DotLabel
and NameLabel
aren't but ticking their boxes doesn't seem to actually change anything.
At runtime I create MarkerViews (for testing purposes only one atm) in my ViewController
and add them to a ScrollView
that already contains an image (this works):
override func viewDidAppear(_ animated: Bool) {
createMarkers()
setUpMarkers()
}
private func createMarkers() {
let marker = MarkerView()
marker.setUp("Some Text")
markers.append(marker)
scrollView.addSubview(marker)
marker.alpha = 0.0
}
private func setUpMarkers() {
for (i,m) in markers.enumerated() {
m.frame.origin = CGPoint(x: (i+1)*100,y: (i+1)*100)
m.alpha = 1.0
}
}
These MarkerViews should be clickable, so I added a UITapGestureRecognizer
but the linked function is never called. This is my full MarkerView:
class MarkerView: UIView {
@IBOutlet weak var stackView: UIStackView!
@IBOutlet weak var dotLabel: UILabel!
@IBOutlet weak var nameLabel: UILabel!
let nibName = "MarkerView"
var contentView:UIView?
override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
commonInit()
}
func commonInit() {
guard let view = loadViewFromNib() else { return }
view.frame = self.bounds
self.addSubview(view)
contentView = view
let gesture = UITapGestureRecognizer(target: self, action: #selector(self.clickedMarker))
self.addGestureRecognizer(gesture)
}
func loadViewFromNib() -> UIView? {
let bundle = Bundle(for: type(of: self))
let nib = UINib(nibName: nibName, bundle: bundle)
return nib.instantiate(withOwner: self, options: nil).first as? UIView
}
func setUp(_ name:String) {
nameLabel.text = name
nameLabel.sizeToFit()
stackView.sizeToFit()
}
@objc private func clickedMarker() {
print("Clicked Marker!")
}
}
Other questions recommend adding self.isUserInteractionEnabled = true
before the gesture recognizer is added. I even enabled it for the StackView and both labels and also tried to add the gesture recognizer to the ScrollView but none of it helped.
Why is the gesture recognizer not working and how do I fix the problem?
Edit: With Sweeper's suggestion my code now looks like this:
class MarkerView: UIView, UIGestureRecognizerDelegate {
.....
func commonInit() {
guard let view = loadViewFromNib() else { return }
view.frame = self.bounds
let gesture = UITapGestureRecognizer(target: self, action: #selector(self.clickedMarker))
gesture.delegate = self
self.isUserInteractionEnabled = true
self.addGestureRecognizer(gesture)
self.addSubview(view)
contentView = view
}
.....
func gestureRecognizer(_: UIGestureRecognizer, _ otherGestureRecognizer: UIGestureRecognizer) -> Bool {
print("gestureRecognizer")
return true
}
}
"gestureRecognizer" is never printed to console.