does anyone know where the error is? I've been looking for various solutions but I didn't get what I wanted
public static void LoadScene(int levelNum)
{
Application.backgroundLoadingPriority = ThreadPriority.High;
sceneToLoad = levelNum;
SceneManager.LoadScene(loadingSceneIndex);
}
Eror : Assets\Script AR\LoadingScreenManager.cs(35,32): error CS0103: The name 'loadingSceneIndex' does not exist in the current context
and one more problem this one
private void StartOperation(int levelNum)
{
Application.backgroundLoadingPriority = loadThreadPriority;
operation = SceneManager.LoadSceneAsync(levelNum, loadSceneMode);
if (loadSceneMode = LoadSceneMode.Single)
operation.allowSceneActivation = false;
}
Eror : Assets\Script AR\LoadingScreenManager.cs(91,13): error CS0029: Cannot implicitly convert type 'UnityEngine.SceneManagement.LoadSceneMode' to 'bool'