This error happened after I closed the unity (I saved everything), the other day I opened it and the error came up. I tried to create prefabs and I was unable to use the debug log as mentioned in some topics.
public void Show()
{
animator.Play("FadeInUI");
cv.interactable = true;
cv.blocksRaycasts = true;
}
void Start()
{
isGameRunning = false;
gameStartUI.Show();
}
Error Here is the error
Everything is assigned as it was in the video and as it was the day before, I just opened it and the error appeared.