I am creating a playground in Xcode and I do not understand why the "Sources" files cannot talk to each other. I am using SpriteKit which means it is ideal to have one swift file per scene, in my case I have one scene per level. I cannot use a quick workaround and add everything into one massive file... there has to be a better way. Both classes for the two swift files are public. You should be able to access them. Thanks!
I get this error when I try to an object from one class, LevelScene, in the other class TitleScene.
After this
let levelScene = LevelScene(fileNamed: "LevelScene")
This happens
Cannot find 'LevelScene' in scope
I am aware of this post. This solution still does not work for me.
Xcode playgrounds can't access swift files in Sources folder
I am on Xcode 12.4.
Thanks!