I have tried Oculus' UI guide and videos on YT, but nothing has worked. I've used UI Helpers from Oculus' Integration package. It works when I'm in Play mode in the editor, but once I build it, there is no trigger detection and only detects the highlight event. This is my 4th day on this simple UI, it was suppose to take a day!! LOL.
NOTE: I am using Oculus Integration Package instead of Unity's XR system
Above is the UI Button. I have tried an Event Trigger component and tried using colliders as well.
Above is the Laser Pointer Object provided by UI Helpers from Oculus.
Above is the Event system provided, trying to make the event be triggered by an Oculus controller trigger. Any help is appreciated!