I'm trying to write my own CAD program, and it's pretty important that I give the user the ability to select vertices/edges/faces(triangles) of interest by drawing a box or polygon on a 2D screen, and then highlighting whatever is underneath in the 3D view (both ignoring the back faces and also not ignoring the back faces).
How is this done usually? Is there any open-source example I can look at? What's generally the process for this?
This is especially harder when you are trying to handle 1 million+ triangles.