C++ translator seems uses correct declared struct
s of the same name, but then linker mismatches them without any warning or error! And this also leads to UB, because at least inappropriate ctor/dtor are used for the memory region.
Here is minimal sandbox code. Each struct Test
should be treated as some internal non-public structure used only in one own .cpp file.
file1.cpp
#include <iostream>
using namespace std;
void someFunc();
struct Test
{
Test() { std::cout << "1 "; }
~Test() { std::cout << "~1" << std::endl; }
};
int main()
{
{
Test test;
}
someFunc();
return 0;
}
file2.cpp
#include <iostream>
struct Test {
Test() { std::cout << "2 "; }
~Test() { std::cout << "~2" << std::endl; }
};
void someFunc() {
Test test;
}
(Downloadable and buildable CMake-project just in case: https://file.io/dzafv409B2t0)
Output will be:
1 ~1
1 ~1
So, I expected:
- Successful build with output:
1 ~1 2 ~2
- Or failed build with
multiple definition
error
Yes, I can resolve the problem if:
- Rename the struct
- Put the struct into anonymous namespace - force internal linkage
...but this doesn't answer the main question:
- Why linker behaves so? Why does it silently links to first available matching symbol (among several) instead of reporting multiple definition error?
Update: As I understood, this mechanism allows to include header with class declaration (with inline code) into several different source files without multiple definition problem.