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I am going through a unity c# visual studio tutorial and its showing rich predictions with libs on the tutorial but on my software it isn't showing rich predictions on the libs. code

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Shape : MonoBehaviour
{
    Material shapeMaterial;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
  • https://stackoverflow.com/questions/42597501/unity-scripts-edited-in-visual-studio-dont-provide-autocomplete – Brandon Bailey May 08 '21 at 18:07
  • Does this answer your question? [Unity Scripts edited in Visual studio don't provide autocomplete](https://stackoverflow.com/questions/42597501/unity-scripts-edited-in-visual-studio-dont-provide-autocomplete) – Peyman Majidi May 10 '21 at 06:45

0 Answers0