I am going through a unity c# visual studio tutorial and its showing rich predictions with libs on the tutorial but on my software it isn't showing rich predictions on the libs. code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Shape : MonoBehaviour
{
Material shapeMaterial;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}